Daily Screens: Gaming
This Week's Waste of Time
If it isn't obvious by the very nature of this blog column, I love free stuff. "Stuff" refers to the furniture in my apartment to the shirt on my back, but it also extends to video games. Today's Waste of Time, is another free browser game that you can buy for the iPhone or wait until November to download to your PS3 or Xbox. But why pay?

4:25PM Thu. Sep. 30, 2010, James Renovitch Read More | Comment »

Things I Learned at Fantastic Arcade
According to locals Adam Saltsman (Canabalt, Gravity Hook), David Kalina (Spider), and Mike Wilford ('Splosion Man), the real reasons to move your operations to Austin: cost of living and tacos.

11:37AM Mon. Sep. 27, 2010, James Renovitch Read More | Comment »

This Week's Waste of Time
The inaugural year of the Fantastic Arcade arm of the rapidly growing film fest is looking good. The number of notable indie developers in attendance is pretty astounding. Get a taste of what's offered by playing Garden Gnome Carnage, but, trust me, that's just a drop in the bucket. The bucket of awesome gameness.

3:22PM Thu. Sep. 23, 2010, James Renovitch Read More | Comment »

Jonathan Blow Talks Fantastic Fest
Jonathan Blow isn't a household name, but the man is somewhat of a deity in indie gaming circles. He makes mind-fryingly difficult games (e.g., Braid), co-founded the Indie Fund for small developers, and has no problem taking it to the big boys of gaming. Here is what transpired when I got him on the phone*:

4:00AM Thu. Sep. 23, 2010, James Renovitch Read More | Comment »

Games People: Play
Like a grown-up version of the old Choose Your Own Adventure series, Marc Majcher's 24 pieces of sharp narrative lead you through role-playing situations that range from the quotidian and contentious - "Three Old Men" - to the goofily fantastic - "The Sign of the Great Old Elder God from Beyond" – to the universally poignant - "The Leaves Will Bury."

4:16PM Wed. Sep. 22, 2010, Wayne Alan Brenner Read More | Comment »

This Week's Waste of Time
Let me preamble this blog by saying I don't do drugs. No matter how cool drugs get – and I'll spend the majority of this blog proving they are cool – I don't take ’em. No sir. But I've found enough acid-induced art recently to call it a trend. For video games, it's Acid Couch, and it's this week's waste of time. Kids, let's take this trip together.

5:34PM Thu. Sep. 16, 2010, James Renovitch Read More | Comment »

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This Week's Waste of Time
Having played the addictive Solipskier until my mousepad begged for mercy, I figured I should give the game's co-creator, Greg Wohlwend, a closer look. The man's impressive game-design résumé is your ticket to avoiding work today, so read carefully.

4:45PM Thu. Sep. 9, 2010, James Renovitch Read More | Comment »

This Week's Waste of Time
School may have started, but it's still too damn hot to be nostalgic for summer antics past. Luckily the experimental game makers at Vectorpark have cooked up something that will help you get nostalgic for all of Austin's largely nonexistent seasons in the comfort of your own (hopefully) cool home.

4:17PM Thu. Sep. 2, 2010, James Renovitch Read More | Comment »

This Week's Waste of Time
For all intents and purposes I'm on vacation, so I'm going to make this quick. One Step Back is a puzzle game that pits you against yourself. It's kind of like the Bizarro Cursor*10. The trick is to spend a requisite amount of time moving about in a room without touching clones of yourself that follow your footsteps.

11:25AM Thu. Aug. 19, 2010, James Renovitch Read More | Comment »

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