It may be seem like an eternity of tinnitus and day parties ago, but during the interactive component of SXSW, the annual ScreenBurn Arcade had some serious buzz moments.

There was a lot of player interest in the Nvidia GeForce 3D Vision system, which uses the built-in depth information in games to create a stereoscopic 3D image (How good is it? Well, it’s sure no Virtual Boy.) SXSWi even had its own little Metallica moment, with a hands-on demo of Bionic Commando, developer GRIN’s reboot of the classic Capcom franchise from the ’80s. The game, being developed for PC, XBox 360 and PS3, doesn’t ship until May, but the multi-player deathmatch mode demoed was smooth and intuitive.

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The Chronicle's first Culture Desk editor, Richard has reported on Austin's growing film production and appreciation scene for over a decade. A graduate of the universities of York, Stirling, and UT-Austin, a Rotten Tomatoes certified critic, and eight-time Best of Austin winner, he's currently at work on two books and a play.