Last months Chronicle cover featuring the latest wave of Austin filmmakers limited itself to those with movies playing at SXSW, but any truly representative roll call of Austins newest generation would put Kyle Henry front and center. In fact, hes been around a while as a film programmer, a documentarian (American Cowboy, University Inc.), and an editor (Manito). But Room, which played at Cannes and Sundance last year and netted two Independent Spirit Awards nominations this year, marks new territory for Henry: his narrative feature debut. Narrative might be a misleading term, however, as Room bucks conventional storytelling models. The title, the tidiest thing about Room, refers to the site-specific hallucinations of a Houston-based woman named Julia (Williams). Already buckling under the strain of two jobs, a stressful home life, and debilitating migraines, Julia can now add visions to her laundry list of ailments. At the supermarket, in the living room wherever, it seems her perspective starts to go staticky, as if her receptions going out, and she becomes bombarded by scattershot images of a warehouse-type room until she finally blacks out. When one of these episodes results in a car crash outside Houstons George Bush International Airport (which may or may not be a sign), Julia flees her family for New York, on a sort of vision quest to decode just what the hells going on up in her alarmingly addled head. That quest takes her to odd places, like a meditation group and a tarot card reader. Julia spins on a dime if she senses something is a sign, and one of the haunting poignancies of the film is how hungry she, and we, are for anything remotely resembling a sign. And theyre seemingly everywhere, especially in the white noise of traffic reports and graffiti art and news dispatches from Iraq that blankets the film. (Note to self: If one suffers from sensitivity to the blaring pop-culture parade, then New York, and especially Times Square, may not be the smartest place to sojourn.) Justin Hennard and Chris Keylands sound design dense, jittery, and spectacularly creepy is one of the chief pleasures of the piece, and that soundscape, working in concert with PJ Ravals terrific camerawork, create a constant, ever-upticking state of anxiety. Theres no rest for the weary or the panic-attack-prone here, and if you need further convincing, its scrawled all over Williams face. Dominating nearly every frame and communicating largely through her body language (watch her walk its a revelation), Williams delivers an astonishing, open-faced performance, one that demands sympathy while steadfastly refusing accessibility. That inaccessibility at least in broad strokes extends to the whole film, which wears the skin of a psychological thriller, but plays out as something far darker, weirder, and more distancing. Its easy to call Room an avant-garde film, but I think more significantly its an American film, in its paranoia and confusion, cultural branding and search for solace, and in a whole host of other ways I havent yet and maybe never will unpack. Near the end of the film, as Julias hallucinations grow more frenzied, I made a note: There better be a big fucking payoff. Guess what? There isnt one. But that note borne equally out of frustrated genre expectations and nerves nearly frayed by the films expert ratcheting of tension speaks to Henrys ability to burrow in and, well, frankly, to bother. For a film about looking for a sign, looking for solace, Room quite brazenly offers neither. It isnt an easy film, but the worlds already got plenty of easy and easily digestible films. Nervy and confounding pictures, however, we could use more of. See austinchronicle.com/issues/dispatch/2006-04-07/screens_feature2.html for an interview with Kyle Henry and Cindi Williams.)
This article appears in April 7 • 2006.



