Players Guide
Pirates and ninjas, video-game art, and the lucky few whose DNA will wing its way into space
By James Renovitch, Fri., Sept. 12, 2008
• After checking out the "Reset/Play" exhibition at Arthouse (700 Congress), people undoubtedly ask me what "video-game art" means. The curators have smartly collected a bit of everything: games that play themselves, deconstructed consoles, playable games seemingly ready for distribution, and more standard visual art using the imagery of video games as a jumping-off point. Highlight? Either watching the world of Marble Madness turned into a war zone in Michael Bell-Smith's video installation or playing the brilliant Katamari Damacy with everyone on Congress Avenue watching through the big glass windows.
• Whose DNA is going with Richard Garriott into space to save the human race upon its inevitable extinction? (See "Send Your Cheek Swab to Space," Aug. 8, if that last question makes no sense to you.) Aside from Stephen Colbert, some local musicians (Joe Ely, etc.), a "where is he now?" Olympic gold medalist (Scott Johnson), and an American Gladiator (Matt Morgan), there's … oh yeah, me. Take that, humanity.