This Week's Waste of Time

Two free browser games zoom into playability

Let's get small.
Let's get small.

This installment of my weekly look into the world of internet browser games explores the concept of scale. Two titles alternate between big and small as an integral part of the gameplay. Continuity uses scale to combine the run-and-jump gaming with a puzzle game. An expanding viewpoint helps Small Worlds play like an 8-bit version of Lost.

Continuity looks like a puzzle game where you need to shift pieces around to complete the maze. Things aren't quite that simple though. Putting the piece together once isn't enough. Pieces need to be reused – often more than once – to get from point A to B. After you've shifted the pieces of the maze sufficiently you can zoom into your character and move him around the screen in an attempt to find keys and unlock doors. Reach a dead end. Zoom out again and move the pieces more. As you zoom back in for more running and jumping note that the music grows more intense as you approach the action portion of the game. A simple premise that is executed excellently.

Approaching the player from a more artistic standpoint, Small Worlds beings with a close-up of a pixilated character who, as he explores his environment gives the player a bigger picture. The fun is learning more about this abandoned missile silo (I think) that you appear to be marooned on. Small Worlds is short on plot and character – in fact, they are non-existant – but big on creating a mood through music, art design, and a few well-placed surprises.

Click here to play Continuity and here for Small Worlds.


A note to readers: Bold and uncensored, The Austin Chronicle has been Austin’s independent news source for almost 40 years, expressing the community’s political and environmental concerns and supporting its active cultural scene. Now more than ever, we need your support to continue supplying Austin with independent, free press. If real news is important to you, please consider making a donation of $5, $10 or whatever you can afford, to help keep our journalism on stands.

Support the Chronicle  

This Week's Waste of Time
This Week's Waste of Time
Three browser games to keep you occupied and unproductive

James Renovitch, Feb. 8, 2013

This Week's Waste of Time
This Week's Waste of Time
Pikachu: From Slave to Freedom Fighter. Seriously.

James Renovitch, Oct. 11, 2012

More by James Renovitch
Juegos Rancheros Holds Final Meetup of the Year
Juegos Rancheros Holds Final Meetup of the Year
Local indie game nonprofit parties before hiatus

June 28, 2019

VR Arena Adds Cardio to Your Virtual Experience
VR Arena Adds Cardio to Your Virtual Experience
Virtuix’s new attraction at Pinballz has players running and gunning without moving

March 22, 2019


TWWT, Small Worlds, Continuity

One click gets you all the newsletters listed below

Breaking news, arts coverage, and daily events

Can't keep up with happenings around town? We can help.

Austin's queerest news and events

Updates for SXSW 2019

All questions answered (satisfaction not guaranteed)

Information is power. Support the free press, so we can support Austin.   Support the Chronicle